À帷 È®ÀåÀÇ "1°³¸¦ ¼±ÅÃÇÕ´Ï´Ù(choose one)" Å׸¶°¡ µ¹¾Æ¿É´Ï´Ù.
1. ¹øÈ°¡ ÁÖ¹Î(townfolk) ºÐÇÒ ÆÄÀÏ ´õ¹Ì
a. Æ÷°í Àü´ÞÀÚ(town crier): °¡Ä¡ 2¿ø(¾×¼Ç-¹øÈ°¡ ÁÖ¹Î)
1°³¸¦ ¼±ÅÃÇÕ´Ï´Ù:
2¿ø; ¶Ç´Â Àº 1ÀåÀ» ¾ò½À´Ï´Ù; ¶Ç´Â +1 Ä«µå¿Í +1 ¾×¼Ç.
´ç½ÅÀº ¹øÈ°¡ ÁֹΠ´õ¹Ì¸¦ ȸÀüÇÒ ¼ö ÀÖ½À´Ï´Ù.
b. ¸¶Á¦°ø(blacksmith): °¡Ä¡ 3¿ø(¾×¼Ç-¹øÈ°¡ ÁÖ¹Î)
1°³¸¦ ¼±ÅÃÇÕ´Ï´Ù:
ÇÚµå 6ÀåÀÌ µÉ ¶§±îÁö Ä«µå¸¦ °¡Á®¿É´Ï´Ù; ¶Ç´Â +2 Ä«µå; ¶Ç´Â +1 Ä«µå¿Í +1 ¾×¼Ç.
c. Á¦ºÐ¼Ò ÁÖÀÎ(miller): °¡Ä¡ 4¿ø(¾×¼Ç-¹øÈ°¡ ÁÖ¹Î)
+1 ¾×¼Ç, ´ç½ÅÀÇ µ¦ À§ 4ÀåÀ» º¾´Ï´Ù. ÇÚµå·Î 1ÀåÀ» ³Ö°í ³ª¸ÓÁö´Â ¹ö¸³´Ï´Ù.
d. ¿ø·Î(elder): °¡Ä¡ 5¿ø(¾×¼Ç-¹øÈ°¡ ÁÖ¹Î)
+2¿ø, ´ç½ÅÀº ÇÚµå ¾×¼Ç Ä«µå 1ÀåÀ» »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù. À̹ø ÅÏ¿¡ ±× Ä«µå°¡ "1°³¸¦ ¼±ÅÃÇÕ´Ï´Ù(°í¸¨´Ï´Ù)(choose one)" ´É·ÂÀ» ÁÙ ¶§, ´ç½ÅÀº Ãß°¡·Î ´Ù¸¥ ¿É¼Ç 1°³¸¦ ¼±ÅÃÇÒ ¼ö ÀÖ½À´Ï´Ù.
(¾ÏÈæ ¹éÀÛÀ» »ç¿ëÇß´Ù¸é ¹éÀÛÀÇ ÁÁÀº 3°¡Áö ´É·Â Áß Ãß°¡ ¿É¼Ç 1°³¸¦ ¼±ÅÃÇÒ ¼ö ÀÖ°í, ³ª»Û 3°¡Áö ´É·Â Áß Ãß°¡ ¿É¼Ç 1°³´Â ¼±ÅÃÇÏÁö ¾ÊÀ» ¼ö ÀÖ½À´Ï´Ù.)
2. ¹øÈ°¡(town): °¡Ä¡ 4¿ø(¾×¼Ç)
1°³¸¦ ¼±ÅÃÇÕ´Ï´Ù:
+1 Ä«µå¿Í +2 ¾×¼Ç; ¶Ç´Â +1 ±¸ÀÔ°ú +2¿ø
3. ¼öÁ¤(modify): °¡Ä¡ 5¿ø(¾×¼Ç)
´ç½ÅÀÇ ÇÚµå Ä«µå 1ÀåÀ» Æó±âÇÕ´Ï´Ù. 1°³¸¦ ¼±ÅÃÇÕ´Ï´Ù:
+1 Ä«µå¿Í +1 ¾×¼Ç; ¶Ç´Â Æó±âÇÑ Ä«µåº¸´Ù ºñ¿ë 2¿ø ÀÌ»ó±îÁö ÇØ´çÇÏ´Â Ä«µå 1ÀåÀ» ¾ò½À´Ï´Ù.
4. À¯¸ñ¹Î ¹«¸®(band of nomads) µ¿¸Í Ä«µå
: ´ç½ÅÀÌ 3¿ø ÀÌ»óÀÇ Ä«µå 1ÀåÀ» ¾òÀ» ¶§,
+1 Ä«µå, ¶Ç´Â +1 ¾×¼Ç, ¶Ç´Â +1 ±¸ÀÔÀ» Çϱâ À§ÇØ,
¼Òºñ ÅäÅ« 1°³¸¦ ¼ÒºñÇÒ ¼ö ÀÖ½À´Ï´Ù.
(¿ø·Î Ä«µåÀÇ "1°³¸¦ ¼±ÅÃÇÕ´Ï´Ù"°¡ ÇØ´çÇÏÁö ¾Ê½À´Ï´Ù. ÀÛ¾÷Àå Ä«µå¿Í ÁÁÀº ÄÞº¸)
5. °ÇÃà°¡ ¿¬¸Í(architect"s guild) µ¿¸Í Ä«µå
: ´ç½ÅÀÌ Ä«µå 1ÀåÀ» ¾òÀ» ¶§, ±×°Íº¸´Ù °ª½Ñ ºñ½ÂÁ¡ Ä«µå 1ÀåÀ» ¾ò±â À§ÇØ È£ÀÇ ÅäÅ« 2°³¸¦ ¼ÒºñÇÒ ¼ö ÀÖ½À´Ï´Ù.
(¿ÀÁö È®Àå ÈïÁ¤°¡(haggler)ÀÇ µ¿¸Í ¹öÀü)
µµ¹Ì´Ï¾ð "±»°ÇÇÑ µ¿¸Í" ÇÁ¸®ºä 2Æí
https://www.boardlife.co.kr/bbs_detail.php?bbs_num=44328&tb=board_community&view=new&pg=2
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Allies Preview 3: Choose One
The "choose one" theme from Intrigue returns! Okay it"s been on the table for every expansion, but now there is a bunch of it at once. Including cards that can cantrip or do another thing, and cards that do something and then give you a choice of a twist on that something. Well let"s start with a split pile, the Townsfolk:
À̹ÌÁö
Elder ties the pile together, giving you an extra choice when choose-one-ing (or choose-two-ing). It"s optional; you can Elder a Count and take an extra good thing but not an extra bad thing. If I made a card like Elder as a regular pile, game after game there"d be no choose-one on the same board. But it"s in a split pile so there are always at least two, Town Crier and Blacksmith. And then Miller can help you line up the combo.
And here are two regular kingdom cards:
À̹ÌÁö
Town. A thing of beauty is a joy forever. Modify trashes a card, but then what? Was that the whole point, or did you want to Remodel it? The choice is yours.
And two more Allies:
À̹ÌÁö
Band of Nomads gives you a choice, though it doesn"t work with Elder. It can be exciting with gainers, and when there aren"t any, well it can still make +Buys for you. Architects" Guild doesn"t fit the day"s theme but I am showing it off anyway. It"s the Haggler Ally.
Again, cards can be tried out almost immediately at https://dominion.games/.