Ȩ
°ÔÀÓ¼øÀ§
°ÔÀÓÁ¤º¸
¿ÀÇÁ¸ðÀÓ
Ä¿¹Â´ÏƼ
À̳ë
¸¶ÄÏ
Áß°í
PLAY
·Î±×ÀÎ
ȸ¿ø°¡ÀÔ
¹°ÈÞÁö
´ÔÀÇ Ä÷º¼Ç
º¸À¯°ÔÀÓ (175)
ÃÖ±ÙÇ÷¹ÀÌ
BEST °ÔÀÓ
ÆÒµî·Ï°ÔÀÓ (1)
±¸µ¶ÁßÀÎ °ÔÀÓ (1)
À§½Ã¸®½ºÆ® (0)
¼øÀ§¡ã
¼øÀ§¡å
°¡³ª´Ù¼ø
ÇÏÆÄŸ¼ø
abc¼ø
zyx¼ø
Ãֽżø
Ãâ½Ã¼ø
50°³¾¿º¸±â
100°³¾¿º¸±â
200°³¾¿º¸±â
300°³¾¿º¸±â
500°³¾¿º¸±â
7 ¿ø´õ½º
( 7 Wonders )
7 ¿ø´õ½º: ½ÃƼÁî
( 7 Wonders: Cities )
7 ¿ø´õ½º: ¸®´õ½º
( 7 Wonders: Leaders )
7 ¿ø´õ½º: ¸®´õ½º - ½ºÆ¼ºñ
( 7 Wonders: Leaders – Stevie )
7 ¿ø´õ½º : ¿ø´õÆÑ
( 7 Wonders: Wonder Pack )
¾îÄâÀ̾î
( Acquire )
¾Æ±×¸®Äݶó
( Agricola )
¾Æ±×¸®Äݶó: »ç°èÀý
( Agricola: Through the Seasons )
¾Æ±×¸®Äݶó: X-µ¦
( Agricola: X-Deck )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê
( Android: Netrunner )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ³²¾ÆÀÖ´Â ¸ðµç °Í
( Android: Netrunner – All That Remains )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ´õºí ŸÀÓ
( Android: Netrunner – Double Time )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - °øÆ÷¿Í Çø¿À
( Android: Netrunner – Fear and Loathing )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ÆÛ½ºÆ® ÄÁÅÃÆ®
( Android: Netrunner – First Contact )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ¾Æ³Ê ¾Ø ÇÁ·ÎÇÍ
( Android: Netrunner – Honor and Profit )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ÀμºÀÇ ±×´Ã
( Android: Netrunner – Humanity's Shadow )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ¸»¶ó ÅÛÆ÷¶ó
( Android: Netrunner – Mala Tempora )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ¼Ò½º
( Android: Netrunner – The Source )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ½ºÆäÀ̽º ºñÆ®À©
( Android: Netrunner – The Spaces Between )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ½×¿©Áø ´Ü¼µé
( Android: Netrunner – Trace Amount )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - Æ®·ç Ä÷¯
( Android: Netrunner – True Colors )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ¾÷ ¿£ ¿À¹ö
( Android: Netrunner – Up and Over )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ¾÷½ºÅäÅ©
( Android: Netrunner – Upstalk )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ÀüÆÄ ¹æÇØ ¿¬±¸ µ¥ÀÌÅÍ
( Android: Netrunner - A Study in Static )
¾Èµå·ÎÀ̵å : ³Ý·¯³Ê - âÁ¶¿Í ÅëÁ¦
( Android: Netrunner - Creation and Control )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - »çÀ̹ö ¿¢¼Ò´õ½º
( Android: Netrunner - Cyber Exodus )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ¹Ì·¡ °æÀï·Â
( Android: Netrunner - Future Proof )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ù ¹ø° ¿òÁ÷ÀÓ
( Android: Netrunner - Opening Moves )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - Àç°í µ¥ÀÌÅÍ
( Android: Netrunner - Second Thoughts )
¾Èµå·ÎÀ̵å: ³Ý·¯³Ê - ´Ù°¡¿À´Â ¹«¾ð°¡
( Android: Netrunner - What Lies Ahead )
¾ÆÄÄ È£·¯
( Arkham Horror )
¾î¼¾¼Ç: µ¦ºôµù °ÔÀÓ
( Ascension: Deckbuilding Game )
·ï¾çÀÇ »ç¶÷µé
( At the Gates of Loyang )
¹èƲ·Î¾î
( BattleLore )
¹èƲ·Î¾î (2ÆÇ)
( BattleLore: Second Edition )
ºí·¯µå º¸¿ï: ÆÀ ¸Å´ÏÀú - Ä«µå°ÔÀÓ: ÆÄ¿ï Ç÷¹ÀÌ
( Blood Bowl: Team Manager – The Card Game: Foul Play )
ºí·¯µå º¸¿ï: ÆÀ ¸Å´ÏÀú - Ä«µå°ÔÀÓ: ¼µçµ¥¾²
( Blood Bowl: Team Manager – The Card Game: Sudden Death )
ºí·¯µå º¸¿ï: ÆÀ ¸Å´ÏÀú - Ä«µå°ÔÀÓ
( Blood Bowl: Team Manager - The Card Game )
ºí·çÇÁ¸°Æ®
( Blueprints )
7.00
º¸³ÀÚ
( Bohnanza )
ºê·òÇì
( Bruges )
¾ÆÆæÿ ¼º
( Burg Appenzell )
Ä«¸£Ä«¼Õ
( Carcassonne )
Ä«¸£Ä«¼Õ: È®Àå 1 - ¿©°ü°ú ´ë¼º´ç
( Carcassonne: Expansion 1 – Inns & Cathedrals )
Ä«¸£Ä«¼Õ: È®Àå 3 - °øÁÖ¿Í ¿ë
( Carcassonne: Expansion 3 – The Princess & The Dragon )
Ä«¸£Ä«¼Õ: È®Àå 4 - Ÿ¿ö
( Carcassonne: Expansion 4 – The Tower )
Ä«¸£Ä«¼Õ: ij½½
( Carcassonne: The Castle )
Ä«°í ´À¿Í¸£
( Cargo Noir )
ÄÉÀÏ·¯½º
( Caylus )
½ÃŸµ¨
( Citadels )
1
2
3
4