
이 간단한 리뷰를 영어로 작성하게 되어 죄송합니다.
하지만 게임을 하려면 많은 영어가 필요하기 때문에 영어로 작성하는 것이 가장 합리적이라고 생각합니다.
I apologize for writing this brief review in English, but the game requires a lot of English to play, so I think it makes the most sense to write it in English.
Lands of Galzyr is an open-world, narration-based game where one game can have an effect on the next.
In it, you take up quests, move around the map, roll some dice, and read some stories.
To keep this brief, I'm going to list some notable things about the game.
• It plays wonderfully solo, cooperatively, or "competitively".
• This is more of an activity than a game; "prestige" (victory points) don't do anything in the game, so I put "competitively" in quotes.
• There aren't a lot of rules; after a 2-minute intro to the game, the rules could be taught as you play.
• There is no overarching quest.
• There is no final boss to fight.
• There is no power-creep where one player will become stronger than others.
• Players don't need to play every game, so you can have one person join your "campaign" one game, miss a few, and then play again, and your characters will still be the same "strength".
• The storylines change the world from one play to the next, but they also aren't super-long lasting, so there isn't ever too many things to do/check.
• Set-up and tear-down can be done within 5 minutes.
• The storybook is all online, so you'll need a computer, tablet, or phone to play it.
• The stories are entertaining.
• The dice are colourful.
Overall, I enjoy the game. It's a cozy and relaxing game where this isn't a lot of thinking involved.














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