2 player variant for Dead of Winter: A Crossroads game
Follow the typical setup for 2 players in the rule book, except for the following:
(´ÙÀ½ ³»¿ëÀ» Á¦¿ÜÇÏ°í ·êºÏÀÇ 2ÀÎ¿ë ±ÔÄ¢À» µû¸§)
- Deal each player 1 regular secret objectivel ,and 1 betrayal secret objective.
(Ç÷¹ÀÌ¾î º°·Î ºñ¹Ð¸ñÀûÄ«µå 1Àå°ú ¹è½ÅÀÚ ºñ¹Ð¸ñÀûÄ«µå 1ÀåÀ» °®´Â´Ù)
- The “Exile a player” action is not available.
(Ç÷¹À̾î Ãß¹æ ÇൿÀº ÇÏÁö ¾Ê´Â´Ù)
The ways the game can end are: (°ÔÀÓÁ¾·áÁ¶°Ç)
1) The Main Objective has been completed. If either (or both) players have completed their regular Secret Objective, they win. If neither player completed their secret objective, and the game ends this way, both players lose.
(ÁÖ¸ñÀû ¿Ï·á½Ã ÇÑ¸í ¶Ç´Â µÎ¸í ¸ðµÎ ºñ¹Ð¸ñÀûÀ» ¿Ï·á Çß´Ù¸é °ÔÀÓ ½Â¸® / ÇÏÁö¸¸ µÎ¸í ¸ðµÎ ºñ¹Ð¸ñÀûÀ» ¿Ï·áÇÏÁö ¸øÇß´Ù¸é °ÔÀÓ Æйè)
2) Morale is at 0, and one player has completed his Betrayer secret objective. In this case, the single betrayer wins.
(»ç±â Æ®·¢ÀÌ 0À϶§, ÇѸíÀÇ Ç÷¹À̾ ¹è½ÅÀÚ ºñ¹Ð ¸ñÀûÀ» ¿Ï·á Çß´Ù¸é ±× »ç¶÷ÀÇ ´Üµ¶ ½Â¸®)
3) Morale is at 0, and both players have completed their Betrayer secret objective. In this case, both players lose.
(»ç±â Æ®·¢ÀÌ 0À϶§, µÎ¸íÀÇ Ç÷¹ÀÌ¾î ¸ðµÎ ¹è½ÅÀÚ ºñ¹Ð ¸ñÀûÀ» ¿Ï·á Çß´Ù¸é °ÔÀÓ Æйè)