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2017-6-5 ¿ÀÈÄ 2:31
IP: 147.46.***.***
 ¿¡·¯ÇÃ_¾îµð±îÁö_ÇØºÃ´Ï °ü·Ã ¿îµ¿Àº ¾Æ·¡±ÛÀ» Âü°íÇØ Áֽñ⠹ٶø´Ï´Ù.
 
http://boardlife.co.kr/bbs_detail.php?bbs_num=15280&tb=board_community&id=&delivery=0&pg=1&game_id=&start=&b_category=&game_category=
 
°ü·Ã ·êºÏÀº ¾Æ·¡¸¦ Âü°íÇß½À´Ï´Ù.
 
º»ÆÇ: http://www.feuerland-spiele.de/dateien/Terra_Mystica_EN_1.0_.pdf
 
È®Àå: https://boardgamegeek.com/filepage/105387/english-rule-book
 
1. ¿¬¾È¹ÎÀº ÀÚ½ÅÀÇ °Ç¹° Áß Àû¾îµµ Çϳª ÀÌ»ó°ú °£Á¢ ¿¬°áµÈ ºó¶¥¿¡¸¸ ÁÖÅÃÀ» ÁöÀ» ¼ö ÀÖ´Ù. Áï Á÷Á¢¿¬°á·Î¸¸ ¿¬°áµÈ ¶¥¿¡´Â ÁÖÅÃÀ» ³õÀ» ¼ö ¾ø´Ù.
 
Ãâó È®Àå ·êºÏ 7p : From then on, any subsequent Structures must be built within reach of your other Structures according to your Shipping value (which may be boosted by the “Shipping +1” Bonus card).
 
 
2. ¿¬¾È¹Îµµ º¸³Ê½º ŸÀÏ Áß Àӽà ¼±Àû +1 ŸÀÏÀÇ È¿°ú¸¦ ¹ÞÀ» ¼ö ÀÖ´Ù.
 
Ãâó È®Àå ·êºÏ 7p : From then on, any subsequent Structures must be built within reach of your other Structures according to your Shipping value (which may be boosted by the “Shipping +1” Bonus card).
 
 
3. º¸³Ê½º ŸÀÏ Áß Àӽà ¼±Àû +1 ŸÀÏÀÇ È¿°ú´Â 2. Çൿ´Ü°è¿¡¸¸ ¿µÇâÀ» ÁØ´Ù. µû¶ó¼­ 3. ¶ó¿îµå º¸³Ê½º ´Ü°è¿¡ »ðÀ» ¹ÞÀ» ¶§ Àӽà ¼±Àû+1 º¸³Ê½º ŸÀÏÀ» °®°í ÀÖ´õ¶óµµ ±×·Î ÀÎÇÑ È¿°ú¸¦ ¹ÞÀ» ¼ö ¾ø´Ù. ¶ÇÇÑ µå¿öÇÁ¿Í °íÇà¼ú»ç´Â ÀÌ ¿µÇâÀ» ¹ÞÁö ¸øÇÑ´Ù.
 
Ãâó º»ÆÇ ·êºÏ 19p : Also, in Phase II and for this round only, your Shipping value is increased by 1. … (Dwarves and Fakirs do not gain any advantage from this card.)
 
4. ±Ç´ÉÀ» ÀÚ¿øÀ¸·Î ¹Ù²Ù´Â ÇÁ¸® ¾×¼Ç (5±Ç´É -> 1½Å¾ÓÀÎ, 3±Ç´É -> 1ÀϲÛ, 1±Ç´É -> 1ÄÚÀÎ) Àº ¾×¼Ç phaseÀÇ º»ÀÎÀÇ Â÷·Ê¿¡¸¸ °¡´ÉÇÏ´Ù. Áï ´Ù¸¥ »ç¶÷ÀÇ ÅÏ¿¡ ±Ç´ÉÀÌ ¸ðµÎ ±×¸© 3¿¡ À־ ±Ç´ÉÀ» ¸ø ¹Þ´Â´Ù°í µµÁß¿¡ ±Ç´ÉÀ» ÀÚ¿øÀ¸·Î ¹Ù²Ü ¼ö ¾ø´Ù.
 
Ãâó º»ÆÇ ·êºÏ 13p : CONVERIONS (conversionÀÇ ¿ÀŸÀΰŠ°°À½) Anytime during your turn, on top of your Action, you may do any number of Conversions.
 
5. À¯¸ñ¹ÎÀÇ ¸ð·¡ ÆødzÀº ´Ù¸®¸¦ °Ç³Î ¼ö ¾ø´Ù.
 
Ãâó º»ÆÇ ·êºÏ 20p : (This ability is not applicable past a River space or Bridge.)
 
6. ºÀÇåÀÚ°¡ ¶¥ ¹Ù²Ù±â¸¦ À§ÇØ ½Å¾Ó°ª 3 ȤÀº 4¸¦ ³»¸± ¶§´Â ÇϳªÀÇ ½Å¾Ó¿¡¼­¸¸ ³»·Á¾ßÇÑ´Ù. Áï ¿©·¯ ½Å¾Ó¿¡¼­ ³ª´²¼­ ³»¸± ¼ö ¾ø´Ù.
 
Ãâó È®Àå ·êºÏ 6p : To pay the 3 or 4 Cult points, mover your Marker down by that many space on a single Cult track.
 
7. È®Àå¿¡ Ãß°¡µÈ ¾óÀ½°ú ºÒ Á¾Á·Àº °ÅÁ¡ÁöÇüÀÌ ¾ø´Ù. µû¶ó¼­ µÐ°©¼ú»ç°¡ °ÅÁ¡ ÁöÇüÀ» º¯È­½Ãų ¶§³ª ºÒ Á¾Á·ÀÌ ¶¥À» º¯È­½Ãų ¶§ ¿µÇâÀ» ÁÖÁö ¾Ê´Â´Ù.
 
Ãâó È®Àå ·êºÏ 7p : Ice Maiden, Yetis, Acolytes and Dragonlords do not have a Home terrain.
 
8. ¾óÀ½ Á¾Á·°ú º¯½Å Á¾Á·µéÀÌ ¼±ÅõǴ ¼ø°£ ¹Ù·Î °ÅÁ¡ ÁöÇüÀ» Á¤Çϴµ¥ ºñÇØ ºÒ Á¾Á·Àº ¸ðµç Ç÷¹À̾ Á¾Á·À» ¼±ÅÃÇÏ°í ³ª¼­ ½ÃÀÛ ÁÖÅÃÀ» ³õÀ» ÁöÇüÀ» Á¤ÇÑ´Ù. (ºñµù·ê ¶§ ¿µÇâ ÀÖÀ½)
 
Ãâó È®Àå ·êºÏ 5p : When choosing an Ice Faction, you must also immediately choose a Starting terrain.
Ãâó È®Àå ·êºÏ 6p : Choose a Starting terrain after each other player has chosen a Faction.
Ãâó È®Àå ·êºÏ 6p : When choosing the Shapeshifters, you must also immediately choose a Home terrain.
Ãâó È®Àå ·êºÏ 7p : When choosing the Riverwalkers, you must also immediately choose a Starting terrain.
 
9. ÀÚ½ÅÀÌ ¹ÞÀ» ¼ö ÀÖ´Â ±Ç´Éº¸´Ù ´õ ¸¹Àº ±Ç´ÉÀ» ¹Þ¾Æ¾ß ÇÒ ¶§´Â ¹ÞÀ» ¼ö ÀÖ´Â ¸¸Å­ÀÇ ±Ç´É¸¸ ¹Þ°í ±× °ªÀÇ -1 ¸¸Å­ÀÇ Á¡¼ö¸¸ ÁÙÀδÙ
 
Ãâó º»ÆÇ ·êºÏ 12p : (Exception: If you have not enough Power tokens in Bowls I and II, gain as many Power as needed to move all of them to Bowl III and lose Victory points accordingly.
 
10. µÐ°©¼ú»ç ȤÀº ±¤½Åµµ¿¡ ÀÇÇØ ±Ç´ÉÀ» ¹Þ´Â »ç¶÷ÀÌ ¿©·¯¸íÀÏ °æ¿ì ½Ã°è ¹æÇâÀ¸·Î Á¤ÇÑ´Ù. (±×·±µ¥ ÀÌ°Ç ±âº»ÆÇÀº Ç×»ó ÅÏ ¼ø¼­°¡ ½Ã°è ¹æÇâÀ̶ó ÀÌ·±°Å °°°í È®Àå¿¡¼­´Â ÅÏ ¼ø¼­´ë·Î ÇؾßÇÏ´Â °Å °°½À´Ï´Ù) 
 
Ãâó º»ÆÇ ·êºÏ 12p : Beginning with the player to the left of the active player and in clockwise order, each affected opponent needs to decide whether to actually gain the Power or not.
 
11. ¿©·¯ È¿°ú°¡ µ¿½Ã¿¡ Àû¿ëµÇ¾î¾ß ÇÏ´Â °æ¿ì ÇöÀç Â÷·ÊÀÇ Ç÷¹À̾ ¿øÇÏ´Â ¼ø¼­´ë·Î °áÁ¤ÇÏ¿© Àû¿ëÇÒ ¼ö ÀÖ´Ù. ex) ºÒ½Å¾ÓÀÌ 8ÀÎ »óȲ¿¡¼­ ±³È¸¸¦ Áþ°í ºÒ2 ½Å¾Ó ŸÀÏÀ» °¡Á®¿À¸é¼­ ¸¶À»ÀÌ Çü¼ºµÈ °æ¿ì ±× ¸¶À»·ÎºÎÅÍ Å°¸¦ ¾ò°í À̸¦ ÀÌ¿ëÇØ ºÒ½Å¾Ó 10À¸·Î µé¾î°¥ ¼ö ÀÖ´Ù.
 
Ãâó https://boardgamegeek.com/article/19394841#19394841 : It all happens simultaneously, so you can choose to do it the way it best fits for you.
 
 
12. ¼öÀÍ phase ¶§ ¿¬¾È¹ÎÀÇ ¼ºÁ÷ÀÚ ¼öÀÍÀÌ ÀÖ´Â °æ¿ì ¶¥À» ¿­±â À§ÇØ ÁöºÒÇØ¾ß ÇÏ´Â ÄÚÀÎÀº ÇöÀç ¹Þ´Â ¼öÀÍ¿¡¼­ÀÇ ÄÚÀÎÀ¸·Îµµ °¡´ÉÇÏ´Ù. ´Ù¸¸ À̶§ º¯È¯À» ºÒ°¡´ÉÇϹǷΠ(º¯È¯Àº ¾×¼Ç phase¿¡¸¸ °¡´É) ÀϲÛÀ̳ª ±Ç´ÉÀ¸·Î ³¾ ¼ö´Â ¾ø´Ù.
 
Ãâó https://boardgamegeek.com/wiki/page/Terra_Mystica_FAQ#toc4 :  If you gain a Priest in Phase I (Income), you can unlock a terrain with Coins you earn as income now or Coins you have saved from a previous round. 
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