ȲȥÀÇ ÅõÀï CE Ãß°¡ Ä«µå(P) Çؼ® ¹®ÀÇ µå¸³´Ï´Ù.

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2016-3-29 ¿ÀÈÄ 2:35
Ãß°¡ Promo Ä«µå °ü·ÃÇؼ­ Á¦°¡ Á¤È®È÷ ÀÌÇØÇÏ°í ÀÖ´Â°Ô ¸Â´ÂÁö È®ÀÎÀ» ¹Þ°íÀÚ ¹®ÀÇ µå¸³´Ï´Ù.
Á÷¿ªÀÌ ¾Æ´Ñ Á¦°¡ ÀÌÇØÇÏ°í ÀÖ´Â ºÎºÐÀ» ÀÇ¿ªÇÏ¿© Ç¥ÇöÀÌ ¾î»öÇÒ ¼ö ÀÖ½À´Ï´Ù.
 
Ä«µå Á¦¸ñÀº µû·Î ÀûÁö ¾Ê°Ú½À´Ï´Ù.

If the USSR holds the China Card, reset US Military Operations to zero.
If playing with the Chinese Civil War variant, this card cannot be played if Chinese Civil War is still in effect.
 
¸¸¾à ¼Ò·Ã Ç÷¹À̾ Â÷À̳ª Ä«µå¸¦ °¡Áö°í ÀÖ´Ù¸é ¹Ì±¹ÀÇ ±º»çÀÛÀüÁ¡¼ö¸¦ 0À¸·Î Á¶Á¤ÇÑ´Ù.
¸¸¾à Áß±¹ ±¹°ø ³»Àü º¯Çü ±ÔÄ¢ÀÌ Àû¿ë ÁßÀ̶ó¸é, Áß±¹ ±¹°ø ³»Àü Ä­ÀÌ ¿µÇâÀ» ¹ÌÄ¡°í ÀÖ´Â ÇÑ(¾ÆÁ÷ ¼Ò·ÃÀÌ ¿µÇâ·Â 3À» ³õÁö ¾ÊÀº »óÅÂ) ÀÌ Ä«µå¸¦ »ç°ÇÀ¸·Î »ç¿ëÇÒ ¼ö ¾ø´Ù.
 
 
Play at the same time you play a card with a US-affiliated Event for its Operations.
Ignore the event text and place the card in the discard pile.
Reduce DEFCON by 1 if this card is played Operations or its Event.
 
¹Ì±¹ Áø¿µÀÇ Ä«µå¸¦ ÀÛÀü Á¡¼ö·Î ÇÔ²² »ç¿ëÇÑ´Ù.
»ç¿ëÇÑ Ä«µå´Â »ç°ÇÀ» ¹ß»ý½ÃÅ°Áö ¾Ê°í »ç¿ëÇÑ Ä«µå ´õ¹Ì¿¡ ³õ´Â´Ù.
ÀÌ Ä«µå¸¦ ÀÛÀü Á¡¼ö ¶Ç´Â »ç°ÇÀ¸·Î »ç¿ëÇÑ °æ¿ì µ¥ÇÁÄÜ ·¹º§À» 1 °­È­ÇÑ´Ù(µ¥ÇÁÄÜ ¼öÄ¡¸¦ ³·Ãã. ¿¹)3 -> 2).
 

US takes Operations as if this card were played as Operations.
USSR must play a scoring card on its next Action Round if it holds one; if no scoring card is in the USSR hand, the USSR forfeits its next Action Round.
 
¹Ì±¹ Ç÷¹À̾î´Â ÀÌ Ä«µåÀÇ ÀÛÀü Á¡¼ö·Î ÀÛÀüÀ» ¼öÇàÇÑ´Ù.
¼Ò·Ã Ç÷¹À̾î´Â Á¡¼ö Ä«µå¸¦ ¼ÒÁöÇÑ °æ¿ì ´ÙÀ½ ¾×¼Ç ¶ó¿îµå¿¡ ¹Ýµå½Ã Á¡¼ö Ä«µå¸¦ »ç¿ëÇØ¾ß ÇÑ´Ù. ¸¸¾à ¼Ò·Ã Ç÷¹À̾ Á¡¼ö Ä«µå¸¦ °¡Áö°í ÀÖÁö ¾ÊÀº °æ¿ì ´ÙÀ½ ¾×¼Ç ¶ó¿îµå´Â ½¬¾î¾ß ÇÑ´Ù(¸ô¼ö´çÇÑ´Ù).
 
 
US places 3 IP in Asia, no more than 1 per country.
 
¹Ì±¹ Ç÷¹À̾î´Â ¾Æ½Ã¾Æ¿¡ ¿µÇâ·Â 3À» ³õ´Â´Ù. (1°³±¹ ´ç ¿µÇâ·Â 1À» ÃÊ°úÇÒ ¼ö ¾ø´Ù)
 

Select India or a country in Africa, SEAsia, the ME, or SAmerica with at least 2 US and 2 USSR influence.
Remove all Influence from that country, then take the next four cards from the top of the draw pile and put them in the discard pile (reshuffling if necessary).
 
Àεµ ¶Ç´Â ¹Ì±¹°ú ¼Ò·ÃÀÇ ¿µÇâ·ÂÀÌ °¢°¢ ÃÖ¼Ò 2 ÀÌ»óÀÌ ³õÀÎ ¾ÆÇÁ¸®Ä«, µ¿³²¾Æ½Ã¾Æ, Áßµ¿, ³²¹Ì¿¡ À§Ä¡ÇÑ ÇÑ ³ª¶ó¸¦ ¼±ÅÃÇÑ´Ù.
¼±ÅÃÇÑ ³ª¶óÀÇ ¿µÇâ·ÂÀ» ¸ðµÎ Á¦°ÅÇÏ°í, ´ÙÀ½¿¡ »ç¿ëÇÒ Ä«µå ´õ¹ÌÀÇ Ä«µå 4ÀåÀ» »ç¿ëÇÑ Ä«µå ´õ¹Ì¿¡ ³õ´Â´Ù(»ç¿ëÇÒ Ä«µå ´õ¹ÌÀÇ Ä«µå°¡ 4ÀåÀÌ ¾ÈµÇ´Â °æ¿ì Ä«µå¸¦ ¼ÅÇÃÇÑ´Ù).
 
 
Add 2 influence in E Germany and if you are behind or tied with the US in the Space race, advance your Space race marker by one box.
 
µ¿µ¶¿¡ (¼Ò·Ã;Ä«µå°¡ ¼Ò·Ã Ä«µåÁÒ) ¿µÇâ·ÂÀ» 2 ´õÇÏ°í, ¸¸¾à (¼Ò·ÃÀÌ) ¿ìÁÖ °æÀï¿¡¼­ ¹Ì±¹º¸´Ù µÚÃÄÁ® Àְųª µ¿ÀÏ ¼±»ó¿¡ ÀÖ´Ù¸é ¿ìÁÖ °æÀï ¸¶Ä¿¸¦ ÇÑ Ä­ ÀüÁø½ÃŲ´Ù.
 
 
Zaire"s stability number permanently becomes 3. Add 2 US Influence in Zaire.
 
ÀÚÀ̸£ÀÇ ¾ÈÁ¤µµ¸¦ ¿µ±¸ÀûÀ¸·Î 3À¸·Î Á¶Á¤ÇÑ´Ù. ÀÚÀ̸£¿¡ ¹Ì±¹ ¿µÇâ·ÂÀ» 2 ´õÇÑ´Ù.
 
 
If the US is behind in Military Operations, the US scores 2 VP.
 
¸¸¾à ¹Ì±¹ÀÇ ±º»ç ÀÛÀü Á¡¼ö°¡ µÚÃÄÁ® ÀÖ´Ù¸é ¹Ì±¹Àº ½ÂÁ¡ 2Á¡À» ¾ò´Â´Ù.
 
 
Play only if DEFCON is 2. Set DEFCON to 4 or 5.
 
ÀÌ Ä«µå´Â µ¥ÇÁÄÜ ·¹º§ÀÌ 2ÀÎ »óÅ¿¡¼­¸¸ »ç¿ë °¡´ÉÇÏ´Ù. ÀÌ °æ¿ì µ¥ÇÁ·Ð ·¹º§À» 4 ¶Ç´Â 5·Î Á¶Á¤ÇÑ´Ù.
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