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¾îÁ¦ Æǵµ¶ó È®Àå ·êºÏÀÌ °ø°³µÇ¸é¼­ ¸ÓÅ¥¸®ÀÇ ºÎÃ÷ Ç׸ñÀÌ ¹Ì¹¦ÇÏ°Ô ¹Ù²ï °Í °°¾Æ Åð±ÙÇÏ¸ç »ìÆ캸¾Ò´Âµ¥¿ä. Å« º¯È­´Â ¾øÁö¸¸ ¼Ò¼ÒÇÑ º¯È­°¡ ¸î °¡Áö ÀÖ¾ú½À´Ï´Ù. ÀÌ ºÎºÐ °øÁöÇÕ´Ï´Ù. ÀÏ´Ü ¹Ù²ï Á¡Àº :

 

1) ³­À̵µ°¡ ¼³Á¤µÇ¾ú°í, ³­À̵µ¿¡ µû¶ó Ãູ ¼ö°¡ ´Þ¶óÁý´Ï´Ù. 

   

- Chosen: Start with ten blessings.

- Valiant: Start with eight blessings.

- Fearless: Start with six blessings.

 

2) ¿¹Àü ·ê¿¡¼­´Â Act¸¦ ³¡³»´Â ½ÃÁ¡ÀÌ ¾ðÁ¦ÀÎÁö ´Ù¼Ò ¾Ö¸ÅÇߴµ¥¿ä.ÀÌÁ¦ Act1,2,3À» ³¡³»´Â ½ÃÁ¡ÀÌ 6ÁÖ Àüü·Î °íÁ¤µÇ¾ú½À´Ï´Ù. 
 

"You must play through the full six weeks of Acts I, II, and III, and you simply move into the next act once you’ve finished the previous one. You can end an act on any location."

 

3) À̵¿½Ã, °¢ ¾×Æ® Á¾·á ÈÄ¿¡´Â ÀÚÀ¯·Ó°Ô ¼±ÅÃÇÏ¿© À̵¿ÇÒ ¼ö ÀÖ´Â °Í¿¡ Á¦ÇÑÀÌ »ý°å½À´Ï´Ù. ÀÌÁ¦ ¹æ±Ý Áö³ª¿Â °æ·Î ¹× À§Ä¡·Î µÇµ¹¾Æ °¡´Â °ÍÀÌ ¿øõÀûÀ¸·Î ºÒ°¡´ÉÇØÁ³½À´Ï´Ù.

 

"You must move at least one spot during the Travel Phase, but you are not required to use your full Navigation. As normal, you cannot travel back along the path you most recently traveled. There is no exception to this at the start of each act, unlike in the base game. You also cannot move onto or through the same location twice in the same Travel Phase."

 

4) ±âȸīµå¸¦ »ç¿ëÇÏ¿© ÁÖ»çÀ§¸¦ Àç±¼¸² ÇÏ´Â °Í¿¡ ´ëÇÑ ¼­¼úÀÌ ¾à°£ ¹Ù²î¾ú½À´Ï´Ù. "½ÎÀ̾ð ÁÖ»çÀ§´Â ÇØ´çµÇÁö ¾Ê´Â´Ù"´Â ¼­¼úÀÌ ºüÁö°í ¾à°£ ´Ù¸£°Ô ¹Ù²î¾ú´Âµ¥¿ä. Á÷Á¢ È®ÀÎÇغ¸½Ã´Â °Ô ÁÁ°Ú½À´Ï´Ù. Á¦°¡ ÀÌÇØÇϱâ·Î´Â º¯È­°¡ ¾ø´Â °Í °°½À´Ï´Ù. ´Ù¸¸, ½ÎÀ̾ð ÁÖ»çÀ§ ¶Ç´Â ½ÎÀ̾ð ÀüÅõ¿¡¼­ ³ª¿À´Â ÁÖ»çÀ§ ±¼¸² Áß ÀϺθ¦ Çã¿ëÇÏ´Â µíÇÑ ´À³¦Àε¥, È®ÀåÆÑÀÌ ³ª¿Í¾ß È®½ÇÇÏ°Ô ¾Ë ¼ö ÀÖ°ÚÁÒ? ¾Æ¹«·Á³ª ¹Ù²ï ¿ø¹®Àº ´ÙÀ½°ú °°½À´Ï´Ù.

 

"Opportunities can be used in two different, new ways in Mercury’s Boots. First, you may discard an Opportunity card during combat directly after any die roll. This causes the entire roll to be re-rolled. You must either accept the new roll or spend another Opportunity for another re-roll. This re-roll happens before any skill or effect is triggered off of the die roll. Any die roll during combat can be re-rolled, whether on behalf of the player, the rival, or even rolls not tied to a specific troop. This includes attacks as well as die rolls as part of skill or event resolution."

 

5) (Áö±Ý ÀÌ È®ÀåÀ» °¡Áö°í °è½Å ºÐÀº ¾øÀ» °Í °°½À´Ï´Ù¸¸) ½ÃÀÛ ÇÒ ¶§ ÁöÁ¤µÈ ±â·® Ä«µå¸¦ °¡Áö°í ÀÖ´Â È®ÀåÆÇ ¿µ¿õÀ¸·Î Ç÷¹ÀÌÇÒ °æ¿ì, ÁöÁ¤µÈ ±â·® Ä«µå¸¦ ½ÀµæÇÏ°í °ÔÀÓÀ» ½ÃÀÛÇÕ´Ï´Ù. 

 

"If playing with a hero that has additional starting prowesses (such as Aprilis or neutral heroes from Pandora's Might), gain those prowesses now."

 

ÀÌ ´Ù¼¸ ºÎºÐ ´Þ¶óÁ³´Ù°í °øÁöÇÏ°í¿ä.(ÀÌ ¿Ü¿¡´Â ¾ø½À´Ï´Ù. ±âÁ¸ ·êºÏ°ú ºñ±³Çؼ­ ÂùÂùÈ÷ ÀÐ¾î º¸¾Ò´Âµ¥, ³ª¸ÓÁö´Â µ¿ÀÏÇÕ´Ï´Ù. Ȥ½Ã Á¦°¡ ¹ß°ßÇÏÁö ¸øÇÑ ´Ù¸¥ ºÎºÐ ÀÖÀ¸¸é ¾Ë·ÁÁֽðí¿ä.) ¸ÓÅ¥¸®ÀÇ ºÎÃ÷ Ç÷¹ÀÌÇϽô ºÐÀº Âü°íÇϽñ⠹ٶø´Ï´Ù. º¯°æ³»¿ëÀº ÇÑ´Þ ¾ÈÀ¸·Î ¼öÁ¤ÇÏ¿© È®Àå ·êºÏ Àüü¸¦ ¹ø¿ªÇØ ¿Ã¸®¸é¼­ ÇÔ²² ¼ö·ÏÇÏ°Ú½À´Ï´Ù.

 

¾Æ¹«·Á³ª, Âü°íÇϽðí¿ä. ¸ÓÅ¥¶óÀÇ ºÎÃ÷°¡ ¼ö·ÏµÈ Æǵµ¶óÀÇ È®Àå ·êºÏÀº ÇÑ´Þ ³»·Î ¾÷µ¥ÀÌÆ® µÉ ¿¹Á¤ÀÌ´Ï ÇÊ¿äÇϽŠºÐÀº ´ÀÁÈ÷ 7¿ù Áß¼øÂë ´Ù¿î ¹ÞÀ¸¼¼¿ä.   

 
 
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