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coolingone
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ÇìÀÏ ÇÏÀ̵å¶ó ¹ë·±½º ¼öÁ¤ ¾ÆÀ̵ð¾î(°ÔÀÓ µðÀÚÀÌ³Ê ±Û Âü°í)

951 Á¶È¸
2023.06.25 15:09
2
1

¿Ö ÇìÀÏ ÇÏÀ̵å¶ó°¡ ÀαⰡ ÀûÀºÁö Á÷Á¢ üÇèÇغ¸´Ï ¾Ë°Ú½À´Ï´Ù.

5ÀÎÇ÷Π2¹ø Çߴµ¥ Àοø¿¡ µû¸¥ ¹ë·±½º Â÷ÀÌ°¡ ³Ê¹« ³ª´õ±º¿ä. ÇÏÀ̵å¶ó ¾Ð½Â.

 

°ÔÀÓ µðÀÚÀ̳ÊÀÇ ±ÛÀ» Âü°íÇØ º¸´Ï ¾Æ·¡¿Í °°Àº ¹ë·±½º ¼öÁ¤ ¾ÆÀ̵ð¾î°¡ ÀÖ´øµ¥,

Ȥ½Ã³ª ´ÙÀ½¿¡ Ç÷¹ÀÌÇÒ ¶§ Âü°íÇϸé ÁÁÀ» µí ÇÕ´Ï´Ù.

-5, 7ÀÎ Ç÷¹ÀÌ-

»¡°£»ö Ä«µåÀÇ ¼ýÀÚ´Â ½ÇÁ¦º¸´Ù 1 Àû°Ô üũÇϽʽÿÀ. (-3 Ä«µå¶ó¸é -2. -4 Ä«µå¶ó¸é -3)

 

-6, 8ÀÎ Ç÷¹ÀÌ-

-5 »¡°£»ö Ä«µå¸¸ -4·Î üũÇϽʽÿÀ.

 

 

https://boardgamegeek.com/thread/2080481/game-balanced-post-your-outcomes

 

Here’s where we stand after ~30 plays:

Without Mods:
The 6 player game is the most balanced and fun. We have quite a few close games with 6 players.

The 5 and 7 player versions are HEAVILY weighted to the Hydra. Without modifications, the Hydra will win ~90%+ of the time.

Removing Red cards from the deck (suggested mod):
It didn’t really seem to affect any gameplay. We even took out 7 red cards and didn’t feel like it changed much. Bad guys play red cards and good guys play blue cards. And sometimes they can’t/don’t, but it usually averages to the good guys playing good cards and the bad guys playing red cards. Removing cards didn’t seem to change this much.

Changing the number on the red cards (our custom mod):
We have had the most success with modifying the value on the red cards. I figured if I could bring down the value of all played red cards, so that, on average, the blue team will have ~3-5 damage each turn, it would lead to a close game (5 rounds x average damage per surviving villain). I ran some numbers, but I don’t remember them off the top of my head. Nonetheless, our mods are:
5 and 7 player: Each red card is +1 more than the printed value. So, for example, the “-3” cards are “-2”.
6 player: Only the “-5” red cards are changed to “-4” for this game.
With these changes, we have found (for our group) a better balance and a closer game. Maybe the 5/7 player mod is a little too much, but that’s what we have for now.

I’ll try and compile better stats later on, but this is our current setup. (Feel free to check my games played, they should be up to date. Although, I haven’t recorded when we started making the change.)
I've posted our current stats below, just an FYI if anyone is interested. I had the data, so why not? 

Current Stats (~40 Plays):
Without Modifications and with Removing Cards Mod:
Players Hydra Wins Shield Win
5 8 1
6 3 1
7 1 0
8 1 0

With Our Custom Modifications (Lowering values mod):
Players Hydra Wins Shield Win
5 5 1
6 5 8
7 3 3
8 1 0

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